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游戏卡顿竟是因为DrawCall?到底什么是DrawCall?
【本文由小黑盒作者@不撸司机于10月30日发布,转载请标明出处!】 在玩游戏时遇到的掉帧、操作延迟,大概率和一个叫Draw Call的指标有关。 它是游戏渲染的核心环节,也是性能优化绕不开的坎,哪怕是Unity、UE 引擎的资深开发者,也得在它身上下功夫。
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