Sheri Graner Ray is no stranger to the game industry or game designers. She has been making games since 1990, is the author of Gender Inclusive Game Design - Expanding the Market, a co-founder of the ...
In my time on this earth I’ve pledged allegiance to many masters. Learned men and women: Buddhists, dissidents, Jedi. Their words—always measured—tend to echo at critical junctures. Whenever I face ...
Between work, sleep, errands, and other demands, the average gamer doesn’t have as many hours as they’d like for their hobby. When you finally get the time, there’s a nearly endless bounty available: ...
As someone who has recently spread her tabletop gaming wings, I’ve certainly taken to searching the internet for tutorial videos for when I get stuck, confused, or lost. Some videos focus more on the ...
Everyone has a favourite video game tutorial. Maybe it's the first hour of Fallout 3, which quite literally treats you as a baby, teaching you new mechanics at different stages of growth? Perhaps it's ...
Of all the many valid reasons I’m still playing The Witcher 3, there’s one that’s not related to the game’s quality. If I put it down for too long, I’ll completely forget how to play. It’s a problem ...
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
Introductions and tutorials are key to drawing players into games and setting them up for success. But game openings have been lackluster in recent months. Already in 2022, games like Dying Light 2 ...
Tutorials are an integral part of any great video game. Not only do they give players a chance to learn the ropes and understand some basic mechanics, but they also introduce them to a brand-new world ...
Last week, Under Night In-Birth Exe:Late[st] (yes, that’s its real name) found its way to PlayStation 4. Despite working with a smaller budget, this obscure anime fighter does a much better job ...
Few video games are entirely self-explanatory. In the early glory days of arcades, instructions were printed on the cabinet around the edges of the screen. When video games came home, many titles were ...
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